I truly enjoyed this talk on applying game design principles to real-world project management:
I’m planning on checking out Gabe Zichermann’s blog, and noting that his Summit conference is conveniently nearby the spacetime coordinates of Macworld, I might pop by as well. My question: what other aspects of life management can benefit from these principles? I’m reminded of the Epic Win iOS app here—a very cool idea which I haven’t played with yet, mainly because it would be a major pain in the ass migrating my current project management system out of the convoluted, dedicated software I’m using to track it. But the two concepts in conjunction raise some interesting thoughts.